Two players holding three cards each over a wooden table, with two Italian cards played to a trick in front of them: the four of coins and the Ace of swords
Who takes this trick? It depends on which card was led and which suit is the briscola.

Briscola is one of Italy’s most popular card games, together with Scopa and Tressette. It is a quick trick-taking game for two to six players, played with a 40-card Italian deck. One card turned face up at the start sets the trump suit, the briscola, and you win tricks to collect the cards that carry points: Aces, Threes and face cards. There are 120 points in the deck, so 61 wins. Unlike most trick-taking games, you never have to follow suit, which makes the rules easy to learn and the decisions interesting. This guide covers the Briscola card game rules for two players, the team versions, variations, tips and the odds.

Briscola Rules at a Glance

Briscola
Players2, 3, 4 (two teams) or 6 (two teams of three). Briscola chiamata is a five-player version.
CardsA 40-card Italian deck, or a regular deck with the 8s, 9s and 10s removed.
Card orderAce, Three, King, Horse (Queen), Jack, 7, 6, 5, 4, 2.
PointsAce 11, Three 10, King 4, Horse 3, Jack 2; the rest 0. 120 in the deck.
Deal3 cards each; the next card is turned face up for trumps.
Following suitNot required: you can play any card.
GoalTake 61 or more points; 60–60 is a draw. Usually best of three or five games.

The Cards and Their Points

Briscola uses the 40-card Italian deck: coins, cups, swords and clubs, each with Ace to 7 plus the Jack (Fante), Horse (Cavallo) and King (Re). With a regular deck, take out the 8s, 9s and 10s; the Queen stands in for the Horse. Many southern Italian players swap the Queen and Jack, so agree on it first.

The order of the cards is unusual: the Three is the second-highest card, after the Ace and above the King. Only five ranks carry points, and the Ace and Three, the carichi (“loaded” cards), are worth far more than everything else.

Briscola card order from highest to lowest: Ace (11 points), Three (10), King (4), Horse or Queen (3), Jack (2), then 7, 6, 5, 4, 2 worth nothing. Trick examples with swords as trumps: 5 of clubs then Ace of clubs, the Ace wins; 5 of cups then King of clubs, the 5 led wins; Ace of coins then 6 of swords, the trump wins
The Ace and Three hold 84 of the 120 points; five of the ten ranks are worth nothing at all.

How to Deal

  1. Deal three cards to each player.
  2. Turn the next card face up. Its suit is the briscola, the trump suit, for the whole hand. Place it under the face-down stock, sticking out so everyone can see it. It will be the last card drawn.
  3. The player to the dealer’s right leads. In a two-player game that is the non-dealer. Play and dealing go to the right (anticlockwise).

How to Play Briscola

The leader plays any card face up, and each other player then plays one card. You do not have to follow suit. The trick is won like this:

  • If any trumps were played, the highest trump wins.
  • If not, the highest card of the suit that was led wins. A card of another suit cannot win, however high it is.

The winner of the trick takes the cards face down, then everyone draws a card from the stock, the winner first. The winner leads to the next trick. When the stock runs out, the last card drawn is the face-up briscola. After that, play continues without drawing until all the cards in hand have been played.

Scoring and Winning

At the end, each player (or team) adds up the points in the tricks they took. With 120 points in the deck, 61 or more wins and 60–60 is a draw. Briscola is usually played as the best of three or five games. Some players instead score game points: one for a win, two for 91 or more, three for taking all 120.

Briscola for Three, Four and Six Players

PlayersHow it works
3Take out one 2 so the 39 cards divide evenly. Each player plays for themselves.
4Two teams of two, partners sitting opposite each other. Partners combine their tricks.
5Briscola chiamata: all eight cards dealt, players bid to choose trumps, and the winner calls a card to find a secret partner.
6Two teams of three, seated alternately. Take out all four 2s to leave 36 cards.

In the team games, partners are often allowed to signal to each other with agreed faces, for example pursing the lips for the Ace of trumps or winking for the Three of trumps. Around Rome some groups use a little agreed table talk instead, such as asking whether a partner holds high or low trumps.

Briscola Variations

VariationHow it differs
Exchanging the briscolaIn some games, a player holding the 2 of trumps may exchange it for the face-up briscola before the first trick.
BriscoloneTwo players, usually five cards each and no trumps; often you must follow suit.
Briscola a 31A short two-player game that ends as soon as a player correctly claims 31 points in their tricks.
Seven highIn parts of Piedmont and Sardinia, the Seven replaces the Three as the second-highest card.
Black hand (conquista)Holding the King, Three and Ace of trumps together wins the game outright.
Open handsA two-player version with both hands and the top of the stock face up.

Briscola vs Scopa

Briscola and Scopa are two of Italy’s best-known card games and use the same 40-card deck, but they play nothing alike. Briscola is a trick-taking game: cards fight for tricks, a trump suit beats the others, and only Aces, Threes and face cards score. Scopa is a fishing game: you capture cards from a face-up table by matching their value or adding them up, and you score for most cards, most coins, the seven of coins, the primiera and every sweep. Many Italian families play both.

Briscola Strategy Tips

  • Lead your lisci. When you lead, play a low card with no points (a liscio) in a side suit. Leading an Ace or Three invites your opponent to trump it.
  • Win same-suit tricks cheaply. If you can beat the card led with a higher card of the same suit, that costs you no trump.
  • Save trumps for points. Trump a led Horse, King, Three or Ace with your cheapest trump that wins; let tricks with no points go.
  • Throw away worthless cards. When you cannot win a trick, give up a card with no points, not an Ace or Three.
  • Count the carichi. Keep track of which Aces and Threes are gone, especially in trumps: once the Ace and Three of trumps are out, your King of trumps is the boss.
Briscola odds, two players both following the tips: the leader wins 46%, the dealer 52%, 3% are drawn at 60-60. A player following the tips beats a random player in 87% of games; the average winning score is 72 of 120
Simple habits are enough to beat a random player almost nine times in ten.

Briscola Odds

  • The tips work: in simulated two-player games, a player following the tips above beat a player choosing cards at random 87% of the time.
  • Playing second helps: with both players following the tips, the dealer, who plays second to the first trick and so sees the card led, won 52% of games, the leader 46%, and 3% were drawn at 60–60.
  • Close games: the winner took 72 of the 120 points on average, and only 3% of games were won with 91 or more.
  • The turned-up card: the briscola shown at the start is an Ace or Three 20% of the time, exactly: 8 of the 40 cards.

The simulated figures come from 80,000 two-player games for each pairing of strategies.

Where Briscola Comes From

Briscola is Italian, a little-changed descendant of the French game Brusquembille, which is also the ancestor of bezique. Its Spanish cousin is Brisca, and the same game is played as Briškula on the coasts of Slovenia and Croatia. In English it usually keeps its Italian name; briscola is the word for the trump suit and the trump card.

More Card Games

If you like Briscola, try its Italian partner Scopa, or two more games where Aces and Tens carry the points: Pinochle, which comes from the same French family, and Sheepshead. For another trick-taking classic, see Spades.

Briscola: frequently asked questions

How do you play the game Briscola?

Deal three cards each and turn the next card face up: its suit is trumps. Players take turns playing one card to a trick; the highest trump wins, or if there is none, the highest card of the suit led. You do not have to follow suit. The winner takes the cards and everyone draws from the stock. Count the points at the end: 61 of 120 wins.

Is Briscola Italian or Spanish?

Briscola is Italian. Its close Spanish relative is Brisca, and both descend from the old French game Brusquembille. The same game is also played in Croatia and Slovenia as Briškula.

What is Briscola called in English?

It is usually called Briscola in English too. The word briscola means the trump suit, and also the face-up card that shows it.

What are the differences between Briscola and Scopa?

Briscola is a trick-taking game with a trump suit, where only Aces, Threes and face cards score. Scopa is a fishing game where you capture table cards by matching or adding up their values, and score for most cards, most coins, the seven of coins, the primiera and sweeps.

What is the highest card in Briscola?

The Ace, worth 11 points, followed by the Three, worth 10. Then come the King (4), Horse or Queen (3) and Jack (2), and the 7, 6, 5, 4 and 2, which score nothing.

Do you have to follow suit in Briscola?

No. You may play any card. But only a card of the suit led or a trump can win the trick.

How many points do you need to win Briscola?

There are 120 points in the deck, so 61 or more wins the hand and 60 each is a draw. Games are usually played as the best of three or five hands.

Can you play Briscola with regular cards?

Yes. Remove the 8s, 9s and 10s from a standard deck to leave 40 cards. The Queen takes the place of the Horse, worth 3 points, though some players swap the Queen and Jack.

Fadi Hayek
Author & Casino Expert

After going through several successful experiences with several industry pioneers, Fadi Hayek has managed to excel in the world of content for online gaming by providing unique content for several projects that allowed him to obtain the necessary experience to launch his career. Last but not least, Fadi also holds several certificates, including but not limited to content marketing and iGaming.

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