Play face down, call the rank, and bluff when you have to: how to play Cheat (Bullshit / I Doubt It) and when to call it.
“Two sevens.” “Cheat!” One of them was a Two, so the pile goes to the player who lied.
Cheat is a bluffing card game in which you play your cards face down and say what they are, and nobody has to tell the truth. Known as Cheat in Britain, Bullshit (or BS) in the United States and I Doubt It in older rule books, it is a shedding game: the first player to get rid of every card wins. Get caught lying and you pick up the whole pile; accuse someone who was telling the truth and the pile is yours instead. This guide covers the Cheat card game rules, the most common variations, and the odds that tell you when to call “Cheat!”.
Cheat Rules at a Glance
Cheat / Bullshit / I Doubt It
Players
Three or more is best; up to about ten.
Cards
One 52-card pack; two packs shuffled together for five or more players.
Deal
All the cards, one at a time; some players may get one more than others.
On your turn
Play one or more cards face down and announce them as the next rank in order: Aces, Twos, Threes … Kings, then Aces again.
Lying
Allowed: the cards you put down do not have to be what you say.
Challenge
Anyone can call “Cheat!” before the next player goes. The cards are turned over, and whoever was wrong picks up the pile.
Winning
The first player to play their last cards and survive any challenge wins.
How to Play Cheat
Deal every card. Shuffle and deal the whole pack out, one card at a time. Look at your own hand.
Start with Aces. The player to the dealer’s left puts one or more cards face down in the middle and says how many, for example “two Aces”.
Go up one rank each turn. The next player must play Twos, the next Threes, and so on up to Kings, then back to Aces.
Tell the truth or bluff. You can play genuine cards of the rank, mix in others, or play none of the right rank at all. If you hold none, you have to bluff.
Call “Cheat!”. Any player who thinks the last play was a lie can call it, but only before the next player puts their cards down.
Turn the cards over. If any card is not the rank announced, the player who played them picks up the entire pile. If they were all genuine, the player who called picks up the pile.
Carry on. Play continues with the player to the left of the one who was challenged, calling the next rank in order.
Win. The first player to empty their hand wins – but if you are challenged on your last play and were lying, you pick up the pile and the game goes on.
Cheat Odds: When to Call
Every hand starts with real information: the cards you hold tell you a lot about what everyone else can have. With four players, each holding 13 cards, the numbers look like this.
The more players, the more often you have nothing to play and must bluff.
Bluffs are common. In a four-player game you hold a card of the rank you must call only 70% of the time at the start, so roughly one turn in three is a forced bluff. With six players it is close to half.
Count your own cards. If you hold two Sevens, nobody else can honestly play three. A claim that needs more cards than are left is always a lie.
Big claims are rarely true. Holding none of a rank yourself, the chance another player was dealt two of it is 41%, three only 10%. Holding one, a claim of two drops to 25%.
Four of a kind is your ace in the hole. You are dealt all four of some rank 3.4% of the time; when you are, every claim of that rank by anyone else is a lie.
Chance the claimed cards really exist in that player’s hand, given what you hold. Red squares are certain lies.
Tips for playing Cheat
Plan your ranks ahead. The order is fixed, so you know what you will be asked for. In a four-player game the first player calls Aces, Fives, Nines, Kings, Fours and so on, meeting every rank once in 13 turns. Save cards for the ranks you will call later.
Hide a lie inside the truth. Play one genuine card with an extra card or two; the pile only turns over if someone calls.
Get rid of bluffs early. A big pile is a big punishment, so lie when the pile is small and tell the truth when it is large.
Watch the pick-ups. A player who has just taken the pile may now hold the very cards they were caught without.
Don’t call too often. A wrong call hands you the pile, so save your challenges for claims your own hand makes unlikely.
Cheat Variations
Variation
What changes
Passing
A common British rule: you may pass instead of playing if you do not want to lie.
Up or down
Any player may call the rank one above or one below the last one, or repeat it.
One card only
Each turn you play exactly one card.
Lie about the number
You may also lie about how many cards you put down.
Show everything
After a challenge all the cards in the pile are shown, not just the last play.
Mogeln (Germany and Austria)
Cards are played one at a time in suit order: Ace of Hearts, Two of Hearts and so on, then the next suit.
Veryu Ne Veryu (Russia)
Everyone plays the same rank until someone challenges, and you can also call “I believe”.
Bluffstopp (Sweden)
Six or seven cards each from a draw pile; you must follow suit with a higher card, and a caught bluffer draws three.
More Bluffing Games
If Cheat is your kind of game, try liar’s dice, where you bid on dice hidden under everyone’s cups, or the pub classic Three Card Brag. For the most famous bluffing game of all, start with our poker guide, and for another family card game see Switch.
Another party card game:President (also called Scum), where the order you go out decides who deals next time.
Another game about reading the table: in Go Fish, every ask tells you what a player holds.
Another party card game:Spoons, the fast passing game where the slowest grabber loses.
Another game about getting rid of your cards:Shithead (Palace), where you play higher or pick up the pile.
If you like bluffing:Kemps, the team game of secret signals and fake ones.
Cheat card game: frequently asked questions
How do you play the card game Cheat?
Deal out the whole pack. Players take turns putting one or more cards face down and announcing them as the next rank in order: Aces, Twos, Threes and so on up to Kings, then Aces again. You may lie. Anyone can call Cheat; the cards are turned over and whoever was wrong picks up the pile. The first player to get rid of all their cards wins.
Is Cheat the same as Bullshit?
Yes. The game is called Cheat in Britain, Bullshit (or BS) in the United States, and I Doubt It in older rule books. The rules are the same.
How many cards can you put down in Cheat?
One or more. With a single pack there are only four of each rank, so a claim of more than four cards, or of more cards than are left after the ones you hold, has to be a lie.
What happens if you call Cheat and are wrong?
If every card the player put down was the rank they announced, you picked wrongly and you take the whole pile into your hand.
Can you pass in Cheat?
Not in the standard rules: if you have none of the rank you must call, you have to bluff. Many British players allow passing as a house rule.
How many players do you need for Cheat?
Three or more is best. With five or more players, shuffle two packs together.
When should you call Cheat?
When the claim needs more cards than can be left, judging by your own hand, or when it is a big claim. In a four-player game, holding none of the rank, the chance another player was dealt even two of it is about 41%, and three only about 10%.
Can you win Cheat on a lie?
Only if nobody challenges. If you play your last cards and someone calls Cheat, and you were lying, you pick up the pile and the game goes on.
Fadi Hayek
Author & Casino Expert
After going through several successful experiences with several industry pioneers, Fadi Hayek has managed to excel in the world of content for online gaming by providing unique content for several projects that allowed him to obtain the necessary experience to launch his career. Last but not least, Fadi also holds several certificates, including but not limited to content marketing and iGaming.
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