Golf Card Game Rules
Swap your way to the lowest score, pair up your cards and play nine holes. How to play the Golf card game.
Swap your way to the lowest score, pair up your cards and play nine holes. How to play the Golf card game.

Golf is a card game where, just like the sport, the lowest score wins. Each player has a small grid of cards, mostly face down. You draw and swap cards to bring your total down, and you look for pairs, which cancel out. A game is nine deals, or “holes”. It is quick to learn and works for two or more players. It is also called Polish Polka or Polish Poker; the four-card version is sometimes known as Turtle and the nine-card version as Crazy Nines. It has nothing to do with Golf solitaire. This guide covers the Golf card game rules for the standard six-card game, the scoring, and the four-, eight- and nine-card versions, plus what a simulation says about strategy.
| Six-card Golf | |
|---|---|
| Players | Two to four with one pack; four or more is best with two packs shuffled together. |
| Cards | A standard 52-card pack (Jokers are optional). |
| Deal | Six cards each, face down, laid out in two rows of three. Turn any two face up. |
| On your turn | Take the top discard or draw from the stock, then swap it into your layout or throw it away. |
| Aim | The lowest total. A pair of equal cards in the same column scores 0. |
| Card values | Ace 1, 2 = −2, 3–10 face value, Jack and Queen 10, King 0. |
| End of a hole | When one player’s six cards are all face up. |
| Game | Nine holes; the lowest total wins. |
| Card | Points |
|---|---|
| 2 | −2 |
| King | 0 |
| Ace | 1 |
| 3 to 10 | Face value |
| Jack, Queen | 10 |
| Pair of equal cards in the same column | 0 for the column, whatever the rank |
The pairing rule applies even to 2s: a pair of 2s in one column scores 0, not −4. A 2 is better left on its own, or paired with a card that would otherwise cost you points.

Each player gets four cards in a square and may look at the two nearest cards once, before play starts. After that you have to remember them. On your turn, draw a card and either swap it for one of your four, without looking at them first, or discard it. Instead of drawing you can knock if you think you have the lowest score. Everyone else then has one more turn and the cards are turned up. Many groups add a penalty if the knocker does not have the lowest score, such as 10 points.
Eight cards are laid out four wide and two high, usually with two packs and four Jokers. On your first turn you turn one column face up. Jokers score −5, a pair in a column scores 0, and two equal pairs in any two columns score −10.
Also called Crazy Nines. Each player has nine cards in a 3×3 square and turns three of them face up to start (some groups turn two). A pair no longer cancels: you need three of a kind in a column for a column to score 0. Use two or more packs for four or more players. When any player’s cards are all face up, the hole ends at once. Popular extras: rows and diagonals of three also score 0, 2s score +2 and Jokers −2, and a square of four equal cards scores −25.
| House rule | How it works |
|---|---|
| Jokers | Added as bonus cards worth −2 or −5. |
| Expensive Queens | Queens score 12, 13 or even 20; in one version the Queen of spades scores 40. |
| Jacks | Some score Jacks at 0 like Kings; others at 20, with the next player missing a turn when one is discarded. |
| One-eyed Jacks wild | A one-eyed Jack pairs with any card. |
| Flip after discarding | If you discard a card from the stock, you must turn one of your face-down cards over. |
| No last turn | The hole ends the moment a player turns their last card, with no extra turns. |
| Shoot the moon | In some groups, scoring the maximum gives everyone else that score instead. |
Pairs are the key. In 20,000 simulated four-player holes, a player who built column pairs won 46% of holes against three players who only went for low cards, against a fair share of 25%. They averaged 9.2 points a hole to the others’ 14.5. Turn it round, and a player ignoring pairs against three who built them won just 11%. With two players, building pairs won 71% of holes.

If you like Golf, try Spades, Crazy Eights, Gin Rummy, Go Fish and Shut the Box, another game where the lowest score wins.
For two players who like to count: Cribbage, the game of fifteen-two and a pair is four.
Another face-down layout game: Trash (also called Garbage), a race to turn up Ace to 10 in order.
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