Shut the Box Rules
Roll, add, flip: how to play the classic pub dice game, how scoring works, and the best move for every roll.
Roll, add, flip: how to play the classic pub dice game, how scoring works, and the best move for every roll.

Shut the Box is a pub dice game for one or more players, traditionally played for small stakes. A wooden box holds a row of tiles numbered 1 to 9; you roll two dice and flip down tiles that add up to your roll, and you keep going until a roll cannot be used. Shut every tile and you win outright. It takes a minute to learn, a turn lasts a couple of minutes, and there is more strategy in it than it looks. This guide covers the Shut the Box rules, how scoring and betting work, the best move for every roll, and the exact odds of shutting the box.
| Shut the Box | |
|---|---|
| Players | One or more; usually two to four. |
| Equipment | A box with tiles numbered 1 to 9 (10- and 12-tile boxes exist) and two dice. Pen, paper and dice work too. |
| On your roll | Shut any combination of open tiles that adds up to the dice total. |
| One die | Allowed once the 7, 8 and 9 are all shut. |
| End of turn | When you cannot shut tiles matching your roll. |
| Score | The total of the tiles still open. Lowest score wins. |
| Shutting the box | Close every tile and you win immediately. |
You roll 9 and shut the 9. Then 7 (shut the 7), 8 (shut the 8), 6, 5 and 4, shutting each matching tile. Only 1, 2 and 3 are left, adding up to 6, and the high tiles are down, so you roll one die: a 4, and you shut the 1 and 3. With just the 2 open you roll a 6, which you cannot make, so your turn ends with a score of 2.
Agree ties, scoring and the one-die rule before the first roll: as a traditional pub game, Shut the Box has many house rules.
A 1–9 box has 512 possible positions, and the best move in each one, for every roll, can be calculated exactly. Three simple rules capture almost all of it:

Most of the time the same move is best whether you are trying to shut the box or simply to finish with a low score: the two goals agree in 96% of decisions. Playing for a low score, the one-die rule changes in just one spot: with exactly 1, 2 and 4 left, roll one die.
With two dice, 7 is the most common total (6 ways out of 36), then 6 and 8 (5 ways each). 2 and 12 come up only once in 36 rolls, and two dice can never make 1, so the 1 tile goes down alongside other tiles or with a single die.

| Variation | How it works |
|---|---|
| 10- and 12-tile boxes | More tiles to shut with the same two dice; much harder to clear. |
| 2 to go / 3 to go | Your first roll must include the 2 (or the 3). In 2 to go, rolling 4 first loses at once. |
| 3 down | The 1, 2 and 3 start shut, leaving 4 to 9. |
| Against all odds / Even Stevens | Only the odd (or only the even) tiles start open. |
| Thai style (Jackpot) | Always roll two dice and shut just one tile: either die or their sum. |
| Tournament | Play rounds with golf scoring; reach 45 and you are out, last player in wins. |
The game’s origins are traditional stories rather than records: it is said to have been played by sailors and fishermen in Normandy and the Channel Islands for a couple of centuries. One account credits a man called ‘Chalky’ Towbridge with bringing it from the Channel Islands to southern England in 1958, and from the 1960s it was played in British pubs, for small stakes, alongside darts and dominoes. The game is also known as Canoga, batten down the hatches and trick-track, and it was the basis of the US television quiz show High Rollers.
If you enjoy rolling for totals, casinos have their own dice games: craps, where 7 is also the key number, and sic bo, played with three dice. For another British pub classic, try Three Card Brag.
If you play for money, agree the stakes in advance and keep them small. Free, confidential support is available at BeGambleAware.org. 18+ only.
Also worth a look: the one-card game Chase the Ace — keep or swap, and do not end up with the lowest card.
Another dice game to try: Farkle, the six-dice push-your-luck game where you bank points or risk them all on one more roll.
More dice: our liar’s dice rules cover bidding, Perudo and the odds behind every bid.
Another game where the lowest score wins: the Golf card game, played over nine holes.
More dice fun: Bunco, the team dice game behind thousands of Bunco nights.
Another quick game for five dice: Ship, Captain and Crew, three rolls to find a 6, a 5 and a 4.
More dice fun on a board: Trouble, the Pop-O-Matic race game.
After going through several successful experiences with several industry pioneers, Fadi Hayek has managed to excel in the world of content for online gaming by providing unique content for several projects that allowed him to obtain the necessary experience to launch his career. Last but not least, Fadi also holds several certificates, including but not limited to content marketing and iGaming.